Official

Missions, Survivors, and Trading

Updated 2 Aug 2026, 15:58 by recovery_root

History Page info

Survivors can offer missions, information, services, and trade. Accepting a mission only starts the opportunity; Honour is decided by a supported completed outcome. A genuinely helpful, merciful, or protective ending can increase Honour, while a cruel, destructive, or betrayal ending can lower it. Routine progress and abandoned objectives do not grant Honour by themselves.

Fair trading is normal play and does not grant Honour. Freely giving a useful item to somebody who needs it can count when the gift is genuine, while deliberate scams and trade exploitation can lower Honour. Consensual unequal trades are not automatically exploitation, and victims are not penalised.

Helping, protecting, or betraying a friendly NPC follows the same meaningful-outcome rule. Read mission requirements before accepting and use the current in-game interface for authoritative prices and rewards.

Discussion

Corrections and sourcing notes

No comments yet.

Sign in through BackroomsMMO to comment.