An incapacitated player may be revived by an eligible rescuer who can reach and safely complete the interaction. Revive recovery is authoritative, applies its recovery protection window, and can fail if distance, timing, eligibility, consent, or the current shard state changes.
Successfully saving, reviving, healing, or protecting another player or a friendly NPC can earn Honour when the action materially changes the outcome. Accepting a rescue call or beginning a revive is not enough by itself.
Abandoning an ally or knowingly watching them die can lower Honour only when the player was aware of the danger, reasonably able to help, and had a viable way to intervene. Being endangered, incapacitated, disconnected, unaware, or unable to provide useful aid is not abandonment.
Major rescue details
For a cross-server rescue, an eligible volunteer can accept the call, noclip out of their current world, see that world fall apart, and wake on the other server. Arrival is not an instant revive: the rescuer must search for, reach, and successfully help the incapacitated player before the rescue can earn Honour.